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 Plasma Engine Magic

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Medioker-Joker



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PostSubject: Plasma Engine Magic   Wed Sep 09, 2015 11:30 pm

Name: Plasma Engine Magic
WARNING: Extremely Volatile

Type: Caster

Element: Fire  

Description: Plasma Engine Magic makes an magic storage to blast plasma base magic attacks from. Plasma magic attacks count as direct fire damage without unnecessarily lighting things on fire. This magic storage unit or “plasma engine” is dangerous to keep near the user, as if it receives enough damage self destructs dealing it's total stored magic to everything near by. If no longer sustained it also self destructs


Strengths:  Allows a caster to store up magic over multiple posts to cast stronger spells dealing damage above their rank.

Weaknesses: This magic doesn't have any defensive spells and places the caster in greater danger.
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Celeste
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PostSubject: Re: Plasma Engine Magic   Tue Sep 15, 2015 4:22 pm

Medioker-Joker wrote:
Name: Plasma Engine Magic
WARNING: Extremely Volatile

Type: Caster

Element: Fire  

Description: Plasma Engine Magic makes an magic storage to blast plasma base magic attacks from. Plasma magic attacks count as direct fire damage without unnecessarily lighting things on fire. This magic storage unit or “plasma engine” is dangerous to keep near the user, as if it receives enough damage self destructs dealing it's total stored magic to everything near by. If no longer sustained it also self destructs

The engine makes it sound like a holder magic


Strengths:  Allows a caster to store up magic over multiple posts to cast stronger spells dealing damage above their rank.

This is not allowed in custom magics.

Weaknesses: This magic doesn't have any defensive spells and places the caster in greater danger.
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Medioker-Joker



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PostSubject: Re: Plasma Engine Magic   Tue Sep 15, 2015 10:34 pm

The theiry is you have damage over time sustaining spells, so sustain a spell that takes extra time to put extra damage into a single blast. that is how alot of science is build up on forces that build up slowly than how much you can get instantly. That extra magic forms into an external bubble that is easily effected by other magic making it pop and explode, it charges slowly and if used right can be turned into a powerful spell that is plasma based to match the theme and element. Each spell is started from scratch so the "element of supprise"(figure of speech) speed in the ability to dodge are the only way to fight
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PostSubject: Re: Plasma Engine Magic   Fri Sep 18, 2015 3:33 pm

I get your theory. Those kinds of spells just aren't allowed. You can't build up damage in custom magics.
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